Sorcerer with eldritch blast. With quickened EB, that'd be 8d10+40 total damage (84).
Sorcerer with eldritch blast You could also take: eldritch spear to make the range 300 ft. Here's a breakdown of 1 blast's damage (I intentionally miss the other blast): so Sorcerer. Please Fix. So I took warlock at level 3 because I wanted to use eldritch blast, currently my sorcerer is level 4 and warlock level 2, will eldritch blast upgraded if I ignore warlock or do I need to upgrade both for eldritch blast to be viable? Eldritch blast is a cantrip, and therefore improves with character level, not class level. Going 2 Warlock/10 Sorcerer you can quicken Eldritch Blast very frequently and as early as level 5 do it once. If you apply a blast shape or eldritch essence invocation to your eldritch blast, your eldritch blast uses the level equivalent of the shape or essence. Using Eldritch Blast without Warlock is a bad idea as you lose huge bonuses from Agnozing Blast invocation. Pretty new to the game. As a draconic sorcerer your fire bolt can average 15. The aberrant mind sorcerer's Bonus action economy is Sorcerer's Quickened Spell allows casting Eldritch Blast as a bonus action after having just cast it as an action. Warlocks benefit the most from Eldritch Blast, while anyone who can learn Magic Missile have a reliable damage dealer. Difference is that scorching ray can be scaled up, whereas EB is only affected by level. Their power is drawn from the mind, in its otherworldly configuration. 5 + 4 = 13 In other words, you're doing almost half again as much damage as he is. Draconic sorcerer (white) There are other bonuses of a similar nature such as Draconic Sorcerer adds CHA Modifier to your damage rolls of your Draconic Element, Agonising Blast lets Warlock add CHA modifier to Eldritch Blast rolls. As I said to the other guy, that's not the question. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered. Biggest difference is the increased damage of Eldritch Blast. I've seen it quite a bit You are correct; the Sharpshooter does not affect spell attacks. Let's consider 5th level Eldritch Blast, since campaigns usually spend the most time in tier 2 levels. The latter one is accuracy. I have seen a build recently that is meant to max out Eldritch Blast damage. I'm the Eldritch Blast lawn sprinkler. Firebolt is essentially the same thing as Eldritch blast but you get a damage increase instead of multiple bolts every so many levels. I imagine Quickened Eldritch Blast is just nuttier. Only a few valuable area-of-effect spells like Fireball might be Warlock 2 rest in Sorcerer is really good. For non-warlocks, the eldritch blast options are excluded from eldritch adept since they have a prerequisite. Eldritch Blast also applies various conditions if you are equipped with Spineshudder Amulet, Boots of Stormy Clamour, etc. Eldritch Blast is your main action for dealing damage when you have control spells in action or want to save spell slots. No one seems to mentio that as a storm sorcerer, you get call lightining, which its free cast is treated as a cantrip. Range: 120 feet (240 with Spell Sniper) You shoot out a beam of crackling energy at a creature in range. But it requires you to have a way to make the eldritch blast deal at Warlock - HEX + ELDRITCH BLAST + Agonizing Blast + Repelling Blast. A Warlock2/Sorcerer5 will have 5 sorcery points per long rest at level 7. Why would i want to cast eldrich blast over carefull subtle Synaptic static. More invocations and higher level warlock abilities and spells offer a lot. At level 6, You begin to display an increased amount of skill over the ability to regulate the alien magic flowing through you. #3. This should also work for Magic Missiles. Make a ranged spell attack against the target. I then flavored the Eldritch Blast beams as various, nonsensical illusory weapon attacks; comically gigantic Which is the best combo for the eldritch blast sorcerer build? Seems like the sparkler deals more damage with cantrips, while Marko comes with a bit more versatility with the extra spells and resistance while still adding some damage through lightning charges. But it requires you to have a way to make the eldritch blast deal at Hypothetically, a level 1 sorcerer with 20 (+5) charisma could roll an 8 on their 1d8, then add another d8, roll an 8, add another d8 up to 5 times for 6d8 total. Paired with the spineshudder amulet, any hexed foe hit by one beam eldritch blast gets a full stack of 5 reverberation (1 from marko, 2 from eldritch blast Sorcerer doesn't need as many feats as other casters because he has CON save proficiency built in. Eldritch blast is no more powerful than toll the dead really. 170) - the first two of which apply to "ranged weapon attacks", and the last of which Eldritch blast is actually at its worst early game. 5 damage x 3 beams which makes it 31. This mostly serves a D&D 5e Sorlock's I don’t agree with the other guy’s assessment of the value of warlock levels - ultimately you’re spending two levels, losing access to a slew of stuff all for the sake of adding +5 to each EB beam, a minor cc effect on cast and a few level 1 warlock spells - but for a sorc, spell sniper isn’t honestly worth it just for EB. In Toll the Dead's case, it targets Wisdom and punishes damaged targets with d12 necro damage (2d12 at level 5). Since this build specializes in maximizing the power and damage of this cantrip, it is incredibly consistent in fights as you always know your rough damage output and it’s not particularly resource reliant since you don’t need to use spell However, by level 5, a Sorlock Catches up by quicken his Eldritch Blast, dealing double that average as nova for a lesser resource (just sorcery points, instead of Sorcery points and a 2nd level spell slot) or Quicken a Scorching Ray Go eldritch knight 8 and take metamagic adept feat, then draconic sorcerer fire the rest, by lvl 11 you can attack, then cast green flame blade, then quicken another green flame blade, action surge, attack and then cast GFB again, and by lvl 14 you can add your charisma to 2. If it's a single one, you can get lucky and push them away Warlocks benefit the most from Eldritch Blast, while anyone who can learn Magic Missile have a reliable damage dealer. Devil’s advocate: If you take eldritch blast, and take it first, you’ll probably just end up using eldritch blast the whole game. Eldritch Blast Spammer Build (6 Sorcerer/2 Warlock/4 Fighter)- This build concentrates on spamming Eldritch Blasts and having high critical chance where relevant. What makes this kinda cheesy is that any charisma based Sure Bard and Sorcerer might in interesting in that dip, but Paladins no longer would be, or have to commit 5 levels before they get the extra attack. It won’t be as accurate as Magic Missile, but you’l always have access to it. Twinned Guiding Bolt is filthy, especially in Luminous Armor. The gloves enable you to cast your multi-attack Eldritch Blast at two enemies, rather than at just one. AC is Hello! I am thinking about creating a lore bard that functions mostly as utility and support, but supplementing it with one source of damage to rely on also. I haven't tested the Blue/Bronze Draconic stuff thoroughly but it would be another + Cha. A Red Draconic Sorcerer with a 2 level dip in Warlock for Eldritch Blast+Agonizing Blast. 3 levels in sorcerer Create Sorcery Points + Metamagic: So if you can find a way to have your eldritch blast deal lightning damage you can stack all of the damage boosters from draconic sorcerer, the necklace, the robe, and the legendary staff to deal +20 damage per blast. What do you guys think? Additionally build 2 warlock and 10 sorcerer so you have Eldritch Blast is at the core of a sorcerer and warlock multiclass. Also making separate attacks for each beam makes it more reliable damage. 5 damage, less than the 21 damage of EB (if you hit both rays) but also at a \$\begingroup\$ There is also the Eldritch Adept feat from Tasha's that lets you pick up an invocation, provided you already have one level in Warlock to meet the requirement of having Eldritch Blast (other sources dont count, per the feat), and assuming that requirement didn't change from 2014 to 2024. Is there anyway to salvage this build? So for me Paladin 5, Warlock 5, Fighter 2 it is. Hypothetically, a level 1 sorcerer with 20 (+5) charisma could roll an 8 on their 1d8, then add another d8, roll an 8, add another d8 up to 5 times for 6d8 total. This means that a level 17 Sorlock (or a Sorcerer that knows Eldritch Blast by any other means), can spend 2 sorcery points in order to cast Eldritch Blast with both their action (as normal) and also their bonus action. EA meanwhile gives only ONE invocation option. 6th level spell are at 11th level of sorcerer and you need at least 2 or 3 levels of warlock to get a better So, in the event that a creature is hit with, say, 2 beams of one Eldritch Blast spell, they would be moved 10ft, then an additional 15ft as per curse of the sea, and then a second 10ft, followed by an additional 15ft as per curse of the sea. However, the description specifically states "the number you need to roll a critical hit while attacking with a spell, is reduced by 1". Eldritch Blast is normally available only to Warlocks and/or people who pick up either Magic Initiate: Warlock or Spell Sniper: Eldritch Blast. If under the effects of haste gaining an additional action saying "That action can be used only to take the Attack(one weapon attack only), Dash, Disengage, Hide, or Use an Object action. At minimum you'd need 1 level of Warlock to learn the spell, but ideally 2 for the Agonizing Blast Invocation to make it out-damage a Sorcerer cantrip like Fire Bolt. So with this combo you're getting not 3, but 6 blasties. She can cast Eldritch Blast as her action, and then a second Quickened Spell Eldritch Blast as her bonus action, which would shoot four Agonizing Blast has a prerequisite of Eldritch Blast, so you can't take that option unless you have at least 1 level of Warlock under your belt. You could however start with 1 level of Warlock (getting Eldritch Blast) and take Eldritch Adept as your free feat -- A few people here have argued that because Eldritch Blast involves multiple attack rolls, that only one die per roll would be eligible for each use of the Empowered Metamagic, but Crawford argued for Chaos Bolt that the sorcerer would get to reroll as many damage dice as the player's charisma modifier, even if those dice come from other attack I'm a beginner and I think the Eldritch Blast Warlock build interests me. I was trying to add Agonizing blast but it isn't being displayed as an option of the Eldritch Invocations I can take with the help of Eldritch Adept Feat. Eldritch Blast has somatic components, so unless you want to drop your sword or your shield on the ground, you'll likely want the Warcaster feat. Rookie [Gish Connoisseur], whose discussion on Gloomstalker shaped the Ranger/Warlock build in this guide. I'm pretty familiar with Warlock 2/Sorcerer X for the Quickened Spell Metamagic for two uses of Eldritch Blast, but I was curious about whether or not it's worth it to dip (or even start with) Fighter 2 for Sorcerer 3 let you have Quickened Spell metamagic to cast an additionnal Eldritch Blast with your bonus action. OP's build is at least level 6. Might've missed a few but these are what I remember from the top of my head. I'd like to know all about the best race, subrace, starting class, subclass, stat allocation, multiclass, etc. You can go Fighter 4 or Sorcerer 4 instead ofc and Warlock 3. Eldritch Blast scales with character level at all times like any other cantrip, but unlike most cantrips it gives extra beams as opposed to a flat damage roll. This was fixed • Sorcerer levels. A quickened Eldtrich blast at level 12 is going to have the +15 damage by having 3 more beams all with 5 charisma. The sorlock synergy is powerful, and being able to quicken spell eldritch blast lets you double your DPR with a second eldritch blast every round. This will revolve around maximizing the effectiveness of the most powerful cantrip in the but in my opinion, it is fairly weak early on, compared to Sorcerer. When you create a A sorcerer typically draws on their force of personality to channel their powers, however, the nature of an eldritch sorcerer is a wholly unique case. 1 time fear once a round. Fighter/Warlock/Sorcerer build with Action Surge, Quickened Spell, Potent Robe and Quickspell Gloves. Lvl 6 Undead Warlock Take Eldritch Blast of course Form of Dread (try to cast outside of combat). (Blue/Bronze) Sorcerer 10 / Warlock 2 build that uses the Sorcerer is an excellent multiclass option, particularly since you only really need magic missile so you can leave CHA at 8. This means that both Hex and Agonizing Blast scale as the cantrip scales, so a level 20 warlock does 4d10 + 4xCHA Mod + 4d6, which is a lot of damage for a cantrip (and remember, we can keep our Hex up all day at high levels). At level 5 you can have haste to have another action to cast Eldritch Blast (and can twin it as a sorcerer), and more sorcerer level mean I'm considering multiclassing a couple levels of Warlock for Eldritch Blast. On a hit, the target takes 1d10 Force damage. The very basic concept is Hexblade Warlock 2-3/Sorcerer X. New Agonizing/Repelling/etc Blast: 5) Celestial + Green Flame Blade + Radiant Soul + Shillelagh + knockback combo Following the PHB pg374 rule about getting to choose the resolution order of simultaneous effects, it seems like a fun and thematic possibility emerges! A Celestial warlock that unleashes a fearsome blow, repelling one foe into another with an In total, your Eldritch Blast is doing 1d10 + 1 + 4*CHA. You can’t take Agonising Blast with the Eldritch Adept feat. While Potent Robes doesn’t have the defensive capabilities of Helldusk Armour, it Warlock 2 rest in Sorcerer is really good. All your Eldritch blasts should hit at this point. Though honestly I'd probably just be going 4 Sorc/8 Lock in such a case, or better yet 3/9. Eldritch Blast is at the core of a sorcerer and warlock multiclass. Meaning with two hits you could knock an opponent 50ft from you. I want to play a Sorlock from scratch specializing in ginormous amounts of damage using eldritch blast. g. So no, the Cleric cannot add their wisdom modifier to the Eldritch Blast damage. Your hurl a beam of crackling energy. Eldritch Blast had disappeared from my hotbar and also my spellbook but it was there if I went into the Cantrips section of the hotbar. Assuming you are playing RAW and have the limited number of metamagic options, you should really consider taking Metamagic Adept as the 2 extra options is huge for a sorcerer. With correct equipment like Potent Robe and Spellmight Gloves they will deal substantial damage. This allows the Sorcerer to cast the Eldritch Blast cantrip and a powerful spell in the same turn. Sorcerer with the Eldritch Blast cantrip. Blast In addition to this you learn and cast the cantrips 'Eldritch Blast' and 'Prestidigatation' as sorcerer spells. This mostly serves a D&D 5e Sorlock's damage purposes, with few options coming close. Damage modifiers from Lightning Charges and similar sources were stacking to things they shouldn't, as well as endlessly and recursively stacking, making Eldritch Blast and Magic Missile the most powerful attacks in the entire game. Casting Time: 1 action Range: 120 feet Components: V, S Duration: Instantaneous. Eldritch Blast is a Cantrip, thus has infinite uses. However the best part of Eldritch Blast is the innovations that add extra damage and forced movement to the cantrip and those picking up via magic initiate miss out on that. This is a build when you need a good range attacker. Warlock lvl 2 agonizing blast (+Charisma mod to damage for eldritch blast) and repelling blast. A Warlock 2/Sorcerer X can pump out more eldritch blasts than anyone else thanks to quickened spell, and starting at level 5 would mean you have metamagic right away. Giving a 1 in 16777216 chance of doing 48 damage . Make a ranged spell attack against one creature or object in range. Also stacks with the Potent Robe so double CHA mod!) Sorcerer for the rest because it scales better, has better spells and, most importantly, gives you more sorcery points to use quickened spells for more Put Eldritch Blast on your bard or sorcerer. Firebolt / Eldritch Blast with a Human Variant with Magic initiate feat + Hex > Witch Bolt. (you can use quickkened spell to use eldritch blast as bonus action) #5. Sorcerer/warlock quickened + normal Eldritch Blast is still very powerful. That’s because “to be eligible for Twinned Spell, a spell must be incapable of targeting more than one creature at the spell’s current level ” (emphasis mine, PHB 102 With Spellsparkler + Hex + Eldritch Blast, I'm seeing some oddly favorable numbers. Thank you. The added Cha bonus to each hit makes it good, but being able to spread 3d10 out can be helpful if there's a bunch of low health enemies still up (kind of the reason why I swear by Magic Missile Prerequisite: eldritch blast cantrip. Eldritch Blast: Classes: Warlock . If Transmuting through sorcerer to from force to Necrotic was allowed I think it would end up doing more damage through Draconic sorcerer and Undead warlock than hexblades curse. An eldritch blast is the equivalent of a 1st-level spell. ————————————————————————— If you want to be a consistent and reliable damage dealer, go a Sorlock. Eldritch Flexibility. to make this build better. Neither count against the number of sorcerer cantrips known. Warlock: One level for Eldritch Blast and Agonizing Blast gives you a powerful and reliable offensive An eldritch blast deals 1d6 points of damage at 1st level and increases in power as the warlock rises in level. Fix the Lightning and Burst damage from Lightning Charge re-triggering the additional damage from Hex and Agonising Blast. be a level 3 warlock and a level 3 sorcerer ant minimum take the eldritch spear innovation, making your eldritch blast reach 300 ft add meta magic distance spell to double the range to 600 ft take the spell sniper feat making it double the range again to 1200 ft What you're describing is one of the most popular multiclass builds there is. perhaps even for some sorcerer-exclusive spells too, as you have to be born with that magic - the spells you can learn tend to be wizard spells If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered. An Efreeti seems fitting. i wonder should that be 96 if the original attack roll is a NAT20. Level 3: Warlock 2 -The Agonizing Blast this is how you can cast eldritch blast at 1200 ft. A beam of crackling energy streaks toward a creature within range. Warlock 2 gets you 2 short rest spell slots, Eldritch Blast, and invocations like Devil's Sight and Agonizing Blast. You can haste to cast another elsrirch blast You can bloodlust elixir to cast another eldritch blast if you crit (you will crit a lot because 3 blasts each time you cast and advantage on all attacks) or kill something. Also note that since you can use spell slots to cast the spell you learned if it’s from a class in which you have Eldritch Blast -- without Invocations -- is not great; other than the fact it is Force damage which few creatures resist. Then, follow it up with a cantrip like Firebolt. Overview; Sorcerer: Features; Spell Slots Eldritch Blast Spammer - 2 Warlock/4 Fighter/6 Sorcerer. We can Twin it to add a beam This means you could twin an Eldritch blast that has one beam, but once it has 2 it can no longer be twinned If they make twin work with multi target spells warlock sorcerer might be good. My thought it, take a the feat eldritch adept at level 4 (taking agonizing blast) and then with magical secrets at level 6, have one of the chosen spells be eldritch blast cantrip. I'm thinking 'no', as there is nothing that states positively that EB learned this way would count as sorcerer spell, unlike The problem with trying to focus on Fire damage when you've got 2 warlock levels, agonizing blast, and a ton of sorcerer levels But now Eldritch blast is two blasts instead of 1, so it's now 1d10+charisma twice, which averages the same 19 damage we had before when we Twinned it, but now we don't need to Twin it. Is this correct? I have the Feat Spell Sniper (Sorcerer) which allowed me to add Eldritch Blast as a Cantrip. With just quicken it's strong, but still outclassed. 9 damage with EB with 20 charisma is a roll of 4 on a d10. The only caveat is that this spell can’t be combined with the sorcerer’s Quickened Spell Metamagic past 5th level. Quickening the spell doesn't double the number of targets - it only lets her cast the spell as a bonus action, which allows her to cast another spell or do something else for her action. I'm now thinking that the level 6 Sorcerer trait probably won't apply either, but I haven't gotten there quite yet. At this point you're basically a machine gun of eldritch blast. If Eldritch Blast utilizes Charisma, then this means the attack roll would also be sub-optimal for a Wizard or Eldritch Knight that use Intelligence, so they'd miss all the time. Certainly Eldritch Blast + Agonizing Blast is the stronger cantrip on its own, *BUT* Twinned Spell has half the sorcery point cost of Quickened Spell. Moreover, Eldritch Blast will only receive good potential after Level 5. With quickened EB, that'd be 8d10+40 total damage (84). For maximizing eldritch blast, you need minimum 2 levels of warlock, choosing agonising blast as your invocation for extra damage, preferably great old one for fear on crit. I know of It's better then firebolt because Force is less often resisted then fire. As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do 3 levels in sorcerer Create Sorcery Points + Metamagic: So if you can find a way to have your eldritch blast deal lightning damage you can stack all of the damage boosters from draconic sorcerer, the necklace, the robe, and the legendary staff to deal +20 damage per blast. Warlock Multiclass is the way to go! Pair Warlock with Sorcerer, Rogue and Fighter and you create the ELDRITCH MACHINE GUN Destroy your opponents with 5 E Eldritch Blast can be Twinned using Sorcerer’s metamagic if the caster is 4th-level or lower. Like, I want to do a storm sorcery and great Eldritch Blast: The best damage cantrip in the game because of it’s d10 force damage per beam and 120 foot range. If you could buff Eldritch Blast with an Invocation somehow, that would be neat. Round it off with sorcerer for more sorcery points and quickened casting, or thief rogue for extra bonus action. 5+5 = 10. But once Eldritch Blast has multiple targets, it can no longer be Twinned. As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do Level 1: Sorcerer 1 - Red Dragon Bloodline Spells: we'll grab Firebolt, Shocking Grasp, Shield, Thunderwave and I don't know. You It requires attunement by a Sorcerer, Wizard, or Warlock, but it doesn't necessarily say that you need to use CHA or INT to cast spells using the device, only "your spellcasting modifier". This would get you per eldritch blast 1d10 + 1d8 spellmight + 6 agonizing blast + 6 potent Robe + 1 lightning charge + 6 charisma (draconic sorcerer) + 6 charisma necklace. With Quicken Spell from a Sorcerer multiclass, you can fire 6 Eldritch Blasts, distributing 12 stacks of Reverberation and 6 or 12 stacks of Radiant Orb among your enemies Fighter/Warlock/Sorcerer build with Action Surge, Quickened Spell, Potent Robe and Quickspell Gloves. Level 2: Warlock 1 - Fiend Spells: Eldritch Blast, Armor of Agathys, and Arms of Hadar (we'll pick up Hex later since we're only shooting off 1 Eldritch Blast at the moment). 10 Paladin: Despite having some dependence on Charisma, the Paladin doesn’t offer the Sorcerer as much as the Fighter does. I plan on dual-wielding quarterstaffs for unmatched eldritch blast power damage which includes electricity charges The Draconic Bloodline Sorcerer’s elemental affinity ability says: Starting at 6th level, when you cast a spell that deals damage of the type associated with your draconic ancestry, you can add your The cantrip eldritch blast deals force damage, and force damage does not appear on the Draconic ancestry table. While true, a regular-old boring sorcerer can use 1 SP to twin firebolt for 4d10+5 to two targets. So 9-12 is actually a very Hello! I am thinking about creating a lore bard that functions mostly as utility and support, but supplementing it with one source of damage to rely on also. Warlock 2 to get your bread and butter eldritch invocations: agonizing blast (adds your CHA mod to the damage of each beam of eldritch blast. Prerequisite of already having eldritch blast, and eldritch adept says if the invocation has a prerequisite you also need to be a warlock to take it, on top of the prerequisite there, you could get away with taking variant human or custom lineage, taking one level in warlock as your first level, asn taking eldritch adept to get agonizing, but By level 9 i can cast 14 synaptic statics a day. 5 with hex), EB with 20 cha is 21 as well(28 with hex). , Hex and Lightning charges). Every attack has two rolls: the damage roll and the attack roll. I think we're heavily disregarding the fact that eldritch blast is force damage, not fire (which many creatures are resistant against) Eldritch blast can be used on the same target 3 times, I may have been wrong about Warlock having lvl 6 slots but their lvl 6 spell is once per long rest just like a sorcerer's would be with their single lvl 6 slot since they can't restore a lvl 6 slot with their ability. You CANNOT use Hexblade's Curse and Quicken Spell Sorcerer 3 gets you metamagic, excellent for spending sorcery points on things like Quickened Eldritch Blast. with the potent robe, sneak attack, agonizing blast you'll triple dip on your CHA modifier, while Arcane Charge will let you get your proficiency bonus on top, as long as your target is threatened. Pan Darius Cassandra I really wanted to build fighter 2/ warlock 10 to make a eldritch blast machine gun but there are just so many better options The best way to make an EB machine gun blaster is either 10-Sorc/2-Lock, or 10 The classic Sorlock (Sorcerer/Warlock) multiclass is popular for doing one thing extremely well – hitting enemies with Eldritch Blast. Sorcerer Builds: It doesn’t really matter what Sorcerer build you run, but, if you use the Quickened Spell, it means you can use You will want to choose blue or brass dragon in order to get the ability to add charisma to lightning damage spells at level 6 sorcerer or level 8 total characrer level. . At level 5, her Eldritch Blast should shoot two beams per cast. I know I can go for agonizing blast and potent robes, but I’m curious as to what else I should look to get or choose. Both the eldritch blast cantrip AND the Agonizing Blast invocation together are meant to give warlocks a solid attack they can spam when they don't want to use one of their two or three spell slots. You would want to go with Sorlock Build 2 Warlock/10 Sorcerer, for this. So does Warlock 4. They will have a strong Eldritch Blast thanks to Agonizing Blast, and will be able to get additional 2 sorcery points per short rest by converting those warlock spell slots. This is a build that I recommend if you are really into Eldritch Blast spamming and occasional spellcasting - Haste, Glyph of Warding or Counterspell. This qualifies Eldritch Blast as elemental spell for Necklace of Elemental Augmentation and Sorcerer's Elemental Affinity. Take elven accuracy Buy a scroll of 9th level for foresight so you get triple advantage or have someone cast it on you. Draconic Sorcerer is the only subclass that has direct damage increasing traits, I believe. When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line. What makes this kinda cheesy is that any charisma based Then you multiclass into sorcerer and use quickened spell to cast another eldritch blast with your bonus action. Eldritch Blast's biggest weakness is enemies closing into melee range with you. You're good. Out of all the classes, IMO the Paladin would Starting at total level 5 eldritch blast scales up to 2 blasts per casting. If you multiclass into sorcerer, take the quicken spell metamagic to cast another eldritch blast as a bonus action Agonizing Blast adds damage based on how much Charisma you have, thus making it an even stronger damage tool. If you're looking for a more melee experience - IMO the Battlemaster is most effective + fun out of the Fighter options. You can now click Level 5 third point into sorc again for quick cast which is awesome to cast Eldritch blast and stuff as bonus actions and now your eldrich blast shoots twice. You’d want agonising blast and repelling blast for invocations. MA gives the character TWO metamagic options and two sorcerer points. Oh well. You only get one beam and your attack rolls are low, this is why I usually do magic missle builds until like lv 5/6. One of the Feats is advised to be Spell Sniper, as the person said it reduces Eldritch Blast's critical hit range. I'm trying to plan out a build for my playthrough that includes the flexibility of metamagic (mostly for heightened cc spells) and a decent damage dealer in the form of Eldritch blast. If it's a single one, you can get lucky and push them away Dump the last 10 into Sorcerer Origin doesn't change anything (unless something comes out that updates Draconic to have gem ancestry, in which case take Amethyst immediately) NO BUT YOU CAN QUICKEN HEX AND THEN CAST ELDRITCH BLAST WHICH IS THE SAME THING. so damage wise when you reach lvl 17 you can use eldritch blast does 4D10 damages so with action surge quickened spell and hex I get something like that 3x(4x(1D10+1D6+5)) for a max damage of 180 force Which is the best combo for the eldritch blast sorcerer build? Seems like the sparkler deals more damage with cantrips, while Marko comes with a bit more versatility with the extra spells and resistance while still adding some damage through lightning charges. I found it in the spellbook by using the Search tool within the spellbook and was then able to drag it back onto the hotbar where it belonged. Four beams of Eldritch Blast for their action and another four beams for their bonus action equals eight beams in total. You At lvl 6 (4 of sorcerer) you can quicken eldritch blast twice with your sorc points. With Agonizing Blast, it hits as hard as a turn of weapon attacks, scales well and can be doubled with Quickened Spell. I read that it does not trigger magic surge, so i thought it would a be a nice, safe attack option to have when i need to definitely not blow up my team. Eldritch Blast is one of the strongest cantrips in the entire game, so this is a no-brainer. Repelling Blast is also accessible at early levels and can be an effective I'm wondering if the advantage of the Eldritch Blast Sorlock vs. Pan Darius Cassandra I really wanted to build fighter 2/ warlock 10 to make a eldritch blast machine gun but there are just so many better options The best way to make an EB machine gun blaster is either 10-Sorc/2-Lock, or 10 No one seems to mentio that as a storm sorcerer, you get call lightining, which its free cast is treated as a cantrip. Basically, you want at least 2 levels into Hexblade for the eldritch invocation Agonizing Blast, which allows you to add your charisma modifier to the damage rolls of Eldritch Blast. For example, Rhapsody is still the best weapon you can wield as its +3 damage is better than any critical range increase. Warlock 3 gets you a pact boon and doubles the level of your spell slots. Ring of Arcane Synergy makes it so you can apply that charisma modifier to melee so one could argue that for a Bladelock it's actually pretty good. Sorcerer - Elemental Affinity: Damage + Elemental Affinity: Resistance + Create Sorcery Points + Metamagic: So building around Eldritch Blast is not as powerful as many people expect, of course it will steamroll through most of act 3 with correct setup. Eldritch Blast is pretty good. " Would that person be able to attack with eldritch blast again I am playing a lvl 2 Warlock with an unconditional love for Eldritch Blast, which I boosted with the two invocations (the one that permits extra long range and the one that adds charisma modifier to damages). Rogue: Expertise would be nice for your Face skills, and Cunning Action gives you a great way to get out of melee. Eldritch Blast + Agonizing Blast + Quickened Metamagic (Eldritch Blast) is really all you'll ever need to top respective DPS charts. On a hit, the target takes 1d10 force damage. Big power spike. 5 damage if they all hit. Also due to a bug Agonizing Blast is applied a second time and it also triggers Hex twice with Lightning Charges up. Choose the cantrip from the bard, cleric, druid, sorcerer, warlock, or wizard spell list. Or Grasp of hadar to pull a a creature 10 ft towards you. And if you are that interested in increasing the range of Eldritch Blast beyond the standard 120ft, there's still a better option that doesn't use an Invocation: Spell Sniper feat Scorching ray is for single target burst damage, eldritch blast is your all day, every day damage. Eldritch Blast. \$\endgroup\$ Consider Eldritch Blast from the Warlock or Vicious Mockery from the Bard, but otherwise stick to utility options. Repelling Blast gives you a knockback, but only on the first beam rather than potentially three. You can, of course, play with all three. The fact that Agonizing blast and the multiple beams allows Eldritch Blast to still do competitive damage late in the game If you take 2 levels of warlock without getting eldritch blast as a warlock cantrip you can keep it int based but also get the agonizing blast invocation. Moreover, you can stack multiple Reverbation stacks for additional thunder damage. If the game goes long enough, with the Clockwork Soul's lvl 14 ability you'll never miss another eldritch blast, ever. Evocation cantrip. Therefore, it is not affected by the benefits of the Sharpshooter feat (PHB, p. It states: And all of the Eldritch Blast invocations have Eldritch Blast as a prerequisite, and Eldritch Adept requires that you be a warlock who meets that prerequisite to take such an invocation, so you can't take them if you're not a Warlock At 5th level eldritch blast creates two beams rolling separate attack rolls for each beam. The damage potential is also higher with the set-up. Level 6 fourth point into sorc and I usually take stat improvement and put it into char with the intent of getting one char from auntie Ethel’s hair to put me at 20 char. Where the average is 5. Something like getting Alert (If Vhuman) -> CHA ASI -> Dip warlock just before Sorc 8 -> Eldritch Adept (Agonizing Blast) is a fairly good build that doesn't sacrifice much tempo and plays on all the Sorcerer's strengths (except the aforementioned Eldritch Blast. I’ll likely do a sorlock up until the end of the game then swap over to a 10-2 sorcerer/tempist cleric, but before that I want to absolutely DUNK on enemies with eldritch blast. Divine Soul Sorcerer 3 / Archefey Warlock 2, with Quicken and Careful, and Agonizing and Repelling Blast: you can choose between Bless (Divine Soul) or Careful Faerie Fire (Archfey) At lvl 6 (4 of sorcerer) you can quicken eldritch blast twice with your sorc points. Wild Magic + Eldritch Blast? If I multi-class Sorcerer and Warlock, will my Eldritch blast trigger wild magic every time? Also if I were to do that would there be advantages or disadvantages to taking either of them as the first? Locked As we all know by now, there are currently abnormal interactions between Eldritch Blast and the various damage riders in the game (e. Reply reply More replies. a pure Draconic bloodline sorcerer for a cantrip attack based character aren't overstated. They have a magic attack that gets extra attacks and adds their mod to damage. Pew pew pew pew pew pew. Technically it just becomes a multi-target force Fire Bolt. This exact problem is precisely why Shadowheart can't hit a Firebolt Eldritch Blast is a Warlock cantrip. I'm a beginner and I think the Eldritch Blast Warlock build interests me. Repelling blast to push a creature 10 ft away. I'd choose either Fiend, Hexblade or Genie. I have the Feat Spell Sniper (Sorcerer) which allowed me to add Eldritch Blast as a Cantrip. I'm not going to tell him how to build his character, but it made me curious about Eldritch Blast builds. Using both seems like a nice option, but I’d have to invest a feat and also lose And if you're going for damage as a warlock Witch Bolt is even more useless. For a RP reason I wanted to multiclass as Sorcerer (playing in a Lovecraftian party and Nyarlatotep is giving me an implant). To be clear, Eldritch Blast isn't the only reason to go Warlock. Statistically I don't think he's gaining much over using this games rather souped-up version of firebolt, particularly when the partial automatic damage of firebolt is taken into account. Even just with 2 levels of warlock you are doing 26. You can still label it under the Eldritch Blast name to let them have invocations that specifically buff it but still give it unique effects. The difference for warlocks is they get class features that can make the blast have other effects which a sorcerer won't, but the stuff they do get would make firebolt more effective and save you using a feat. The creature takes 1d10 force damage if you hit with a ranged spell attack. Source: Player's Handbook. I might use sorcerer spells here and there, but my goal is to be a 'ranger' mage with eldritch blast . I know some of the invocations are pretty damn strong, but most of those are only really attainable by warlocks. It's a Charisma-based cantrip that can be buffed through Agonizing Blast either upon reaching Warlock 2 and/or taking it through the Eldritch Adept feat on a character with at least one Warlock level. If you’re a CHA caster that’s picking up Spell Sniper, this is the spell to choose. This essentially makes Eldritch blast into a magic “martial”. Assume Warlock is the base while Fighter and Sorcerer get you the additional castings of Eldritch Blast. 5 + 3. sorcerer lvl 16 quickened spell +metamagic. If you get any of the tashas sorcerer specific magic items they will not help your eldritch blast eg Blood Well Vial. • Warlock levels. Your ranged DPS is much higher than variant 1 because of Agonizing Blast and the +4 CHA modifier. 6d6 scorching ray averages 21 damage(31. I prefer Repelling Blast over Eldritch Spear because the number of times the former will be useful in combat greatly exceeds the number of times the latter will. With necklace of elemental augmentation, potent robe, heart of storm (half your sorcer level but close enough) and wet you deal about 6 times your charisma mod of damage + 6d8 spell damage in a huge aoe starting at lvl 6, wherease sorlock only get 3d10 + Warlock hexblade 2/sorcerer 18 Be some form of elf, up cast it to 9th level now it's doing 4d8 for every Eldritch blast. or a mind flayer's mind blast, you can spend 6 sorcery points to reflect the effect back on the creature. Using both seems like a nice option, but I’d have to invest a feat and also lose Do you have Eldritch Blast as a cantrip? The feat also specifies: If the invocation has a prerequisite of any kind, you can choose that invocation only if you’re a warlock who meets the prerequisite. Dominate Person and/or Telekinesis, more spell slots, more sorc points, just take 2 more of sorcerer. Also Spell Sniper also proves this point with bit from the feat description: You learn one cantrip that requires an attack roll. This build also stays with 6 Sorcerer, which allows it to If you use mods that add missing feats to the game you can pick up Eldritch Adept to get the Agonizing Blast invocation and go Rogue 11 for 6d6 sneak attack and pair it with Arcane Trickster to get Mage Armor, or just have a wizard in The Warlock in my group hasn't taken Hex, and we're level 5. So basically, it would allow you to cast two eldritch blast, but only if every ray of the first eldritch blast aimed at a single creature, and every ray of the second eldritch blast were aimed at a second creature different from the first. Eldtrich blast is nice when stuff isn't at range or you can knock off ledges or into surface effects but often 3 attacks with a legendary weapon plus smite are more damage. If you just need a I have seen a build recently that is meant to max out Eldritch Blast damage. Eldritch Blast PHB: The definitive reason to take Spell Sniper. That can free up the sorcerer part of you for taking and different and interesting spells, rather than focusing on blasting. However, to my sad surprise, I found that while I am doing lightning damage with Eldritch Blast via the Spellsparkler, I'm not adding my Charisma mod with the Necklace for whatever reason. The big thing is that Eldritch Blast's scaling allows it to have additional attacks, not extra damage on a single attack. ) In fact, for Wizard/Sorcerer (Levels 1-5) Witch Bolt is arguably even more useless, since for the early leveling for a Wizard/Sorcerer, you are solely using your Cantrips. There's other reasons you dip Warlock as Paladin, and Eldritch Blast certainly a step up in terms of range options. 5 damage, per Eldritch Blast which you cap out at 3. Multiclass with champion fighter for more crit fishing. 8d10+10 total damage, or 54 damage. Warlock for Eldritch blast and Agonising blast Sorcerer for Metamagic (Quicken) and extra spellcasting/utility Action surge is just a license to spend more resources and eldritch blast adds nothing to a sorcerer. maybe Light?Your choice really. The description of the eldritch blast cantrip states that you “Make a ranged spell attack”; it does not involve a weapon or a weapon attack at all. Nevertheless, the Sage Advice Plus, with Eldritch Blast you'll have to deal with cover, while Sacred Flame ignores it. The benefit It concerns the specific wording of the Aberrant Mind Sorcerer’s “Psionic Spells” feature. If a Sorcerer were to learn Eldritch Blast by taking the Spell Sniper feat, would casting it benefit from the spell attack modifier of a Bloodwell Vial? The description of Bloodwell Vials refers to "your sorcerer spells". Potent cantrip only works for saving throw cantrips, so it won't effect eldritch blast, which is an attack roll cantrip. With necklace of elemental augmentation, potent robe, heart of storm (half your sorcer level but close enough) and wet you deal about 6 times your charisma mod of damage + 6d8 spell damage in a huge aoe starting at lvl 6, wherease sorlock only get 3d10 + Eldritch Blast + Hex + Agonizing = 5. Good range, good damage, multiple attacks, and Ember and u/Prestigious_Juice341, who helped sculpt my Sorcerer/Warlock and Wizard/Warlock fever dreams into reality. Eldritch Blast Warlocks: If you have an Eldritch Blast Warlock build, the Gemini Gloves are Best in Slot. The creature The post will cover Eldritch Blast Spammer Build in Baldur's Gate 3. Sure Bard and Sorcerer might in interesting in that dip, but Paladins no longer would be, or have to commit 5 levels before they get the extra attack. Booming Blade SCAG / TCoE: Why would you take Spell Sniper to take a melee cantrip? Chill Touch PHB: Too situational to justify taking this over a more reliable high-damage cantrip. Starting from Warlock 2 and until you get your extra-attack, it's even better to spend your Action of the cantrip and then spend bonus actions for melee attacks : this is 35 DPR at lvl 6 . Sorcerer 4 gets you an ASI. Moreover, you can cast Disentategtion, the most powerful single target spell on two targets using Twinned Magic. I played almost this exact build for a one-shot and it was puts on sunglasses an absolute blast. hwizeumlqpnqaojkcvucsikkgeickbrweqwsxcmvuesfipyv