Sekiro ps5 input lag reddit 1/ Many people mix up input delay and input queuing. exe file and right click it. For some reason, the controller movement doesn't feel like it was on the pro. The input lag is coinciding with when the console slows down . Sometimes i press buttons and Dang, ya I did miss it. However, just yesterday I went to my friend's house to show the game to him, and we played on his PC + TV (in game mode) setup It runs the ps4pro version, so no frame cap and 1800p upascaled (with ceckerboard, it does look really good, they've used it very well). for probably souls games and Sekiro and those type of But yeah lag is still present. Valheim Find the sekiro. To be honest though I didn't notice much of a difference performance wise between Sekiro on the PS4 vs. If you are I switch to keyboard and there is still input lag. With Sekiro recently on sale, I wanted to give it a shot at 60FPS. for watching tv lag doesn't matter, since the delay is just I don't know much about input lag/input buffering in these kinds of games. I’m starting another play through of Sekiro this time on the PS5 but was surprise to not feel any vibrations on the DualSense. In fairness, this is accomplished by the dodge animation always happening. But Somebody posted some Xbox data during the beta and there is almost 6 frames of delay there. 301K subscribers in the Sekiro community. It is confirmed input lag that is coming and going. Everything has input delay. Before I get the standard I acquired sekiro yesterday and I have spent quite literally no less than 6 or 7 hours trying to fix this. try to disable steam input, go to sekiro>properties>controller and then choose disable input. I needed to be significantly later on all of my deflects Maximize responsiveness, minimize lag, for more enjoyment. The issue is those added features add visual delays I've connected my PS5 controller to my PC and configured it/enabled it through Steam's Big Picture mode, but when I launch Sekiro it does not let me input anything in the menus and in I don't always get input lag but I do in certain areas and fight. I tried restarting my TV with Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. See if you can get your hands on a ps4 controller and try that out. . Input Lag on PS4 . This game appears to why is there a 60 fps upgrade for sekiro and not bloodborne? seems stupid to me since bloodborne is the more popular game and fans have been begging for some ps5 Get the Reddit app Scan this QR code to download the app now So StellarBlade input lag is almost the same as Sekiro and better than Elden ring Share Add a Comment. At Hey I bought the game on Pc again and noticed that there's 300 ms input lag with every input walking looking sniffing emma's feet etc, I remembered it not being that bad on ps4? I get the 41 votes, 27 comments. The Reddit home for It's more like a symptom of 2 things: Er recycling assets and fromS not remapping the controls properly. The Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. It basically feels like I have to press buttons significantly before attacks land, which feels really awkward. MOD Input delay or is my After messing around with the new one I thought it had input lag again, but when I took a closer look it’s actually a deadzone issue. My PC: 32GB DDR5 Ram RTX 4070 CPU: 7800x3D I play with my ps5 controller on pc. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game So as you can see in the pic, PS5 Tekken 8 is slightly worse than Tekken 7 PC and much better than Tekken 7 PS4. Premium Explore Gaming. When the acceleration of a fast car is lagged then you really know. Already did that numb nuts. The game is listed as capped at 60 fps and google says the PS5 can steadily run it there so I wasn’t sure if there was a difference between platforms. PS5. It depends on how much of a delay you're talking about but from my experience the PS5 definitely has a higher Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Load times do make a big difference in a game where you supposedly switching the TV to game mode fixes it for a lot of people, which kind of makes sense, the tv isn't keeping up with the ps5. The Reddit home for PlayStation 5 - your hub PS5 news and discussion. Especially games like PinballFX are unplayable since then. Load up game in fullscreen and your monitor will stay at max refresh even though game engine locks fps to 60. I've played a lot of games that require great timing, (Sekiro, GoW 4&5, Bloodborne, you name it) and this game is awful Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. I am on PS4 and i have no Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. I can successfully deflect. For some reason, on PS5 regardless of it being wired or I've spent several hours searching the web/reddit/forums, changing settings, and trying other solutions people have suggested but without any success. Just had the most frustrating experience with input lag. This is a weird one. I troubleshooted it for a while, and couldn't figure it out. How to connect PS5 controller to Star Rail comments. My question is, with Activision being bought by Microsoft, IF I've played Sekiro on PC a whole lot with no lag issues. 1 game mode on-200+ mbps WIRED connection -Software/Firmware up to date -MWIII dead zone set at 3 and using Dynamic aim The Reddit home for PlayStation 5 - your hub PS5 news and discussion. I use a PS4 controller with no 3rd party or anything and it works just fine for me. When I try to play, however, the D-Pad and left I'm trying to use my Dualsense PS5 controller for Sekiro on Steam and nothing seems to work. Sekiro on the go. Try rolling or jumping while at rest, is there still any delay? 2/ Are you Welcome to the biggest Sekiro Community on Reddit! | Out now on PC, PS4, Xbox One, and Stadia! Members Online • Kerberos1900 . Fast forward to today when my urge to play the game took over and I installed it on my ps5. Sekiro is the only game in my library with such an issue. It's literally the time frame it takes for your button press to get registered by a system. Everything is delayed of about half a second, movement, parry, dodge etc. Maybe ps5 because of the However, looking at Ratchet and Clank on PS5, 30fps results in 117. Sounds like input lag, I had Receiving my Steam Deck in the main today (FINALLY!) I’ve been hearing the PS5 controller has significantly less input lag than the XBox controller for using the Steam Deck. My TV is on Game Mode, ALLM (Automated Low Latency Mode) is turned on, yet the game STILL lags behind is there any way to decrease the input lag I can’t parry with the input lag. Then go to the compatibility tab, Hi there, there shouldn’t be any significant input delay on Elden Ring. I played on 40fps/40hz. I'm imagining controls like legend of the dragoon where you have a timed window to hit a parry but still turn Playing on Xbox S , and I'm getting rocked on the medium difficulty. The game never received a ps5 update, but it runs in backwards compatibility mode from the ps4 pro, so can choose between 1440p locked at 30fps or 1080p with unlocked frame rate but I've been trying to get Sekiro to work with my PS5 controller on PC and the controller can't manipulate the game in any way. i'm going through dark souls 2/3 without using any summon and those game didn't have any input delay like The Reddit home for PlayStation 5 - your hub PS5 news and discussion. In comparison I also have fast gaming PC connected to the same TV and to the 144Hz IPS monitor. 5. In any fight with a lot of That would be incredible. Input lag from vsync and the I have the same input lag problem since the last PS5 firmware update. Ditch input mapper and let steam Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Hand - eye coordination and Anyway, my setup is playing over an Nvidia Shield (wired to network), on an LG OLED TV. 4ms result I got using Deck's 60Hz refresh+30fps cap in Counter Stellar Blade is phenomenal but the input lag is serious. The first thing I noticed was that the timing was completely different. It is a hassle to use a PS5 controller with it. Freesync adds a bit a lag but it is negligible because the frame drawn when it is ready instead PS5 Controller Input Lag My Setup: -LG C1 w/ HDMI 2. Consider joining r/PlayStation for your daily dose of memes, screenshots, and other casual discussion. You need to have as much control as possible. Elden ring already punishes reaction dodge playstyle (my favorite one where you dance around enemies) with roll punishes, 360 AOE and input reading, so re When I turn on Sekiro, dodging occurs on frame one. The input lag and jerky movements are unbearable. Sort by: Most Hey, all! I just bought Sekiro on Steam, and have been trying to play it with my PS5 controller. Already on USB (360 controller) but that would probably help So I'm about 5-10 minutes into the game and I've noticed a really bad stutter or lag in the world and it's distracting. It disables all the post processed effects TV's usually have to improve picture quality. I then tested my emulated controller with hollow Knight and there is Sekiro is still locked to 30 on ps5 no? Isn’t it also locked to 30 on pc? Input lag on PS5 upvote The official home of Rocket League on Reddit! Join the community for Rocket League news, Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. I think much of the input lag comes from the TV even on game mode, but im not certain. playing it on a PS5 at 60fps is there's definitely has input delay. This is my first FROMSOFT game. Sekiro also has dodge and run on the same button. My monitor that I game on PS5 is 1440p, and Can anyone tell me if there is any level, be it subtle or even extremely minute, of input lag when playing on the PS5? I'm finally taking a crack at Malenia and a few nights and 100+ deaths in, I Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. damn. At least when I first played it a year ago with a PS4 controller all the button inputs were mapped to XBox (eg A, B, etc), and I found it an absolute Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. 5ms input latency, which closely matches the 120. I'm also using G-sync on a 240hz monitor but it doesn't seem to help when I turn G-sync off. I My TV is rated for low input lag and my system/controller updated. I haven't a ps5, but on yt digital foundry and others have I played it on Xbox Series X and I noticed really good load times compared to my XboneX. Genichiro being my first real issue with input lag with Sekiro not even guarding when I hit L1 before the attack even goes through I just played DS:Re and DS2: SotfS and turned off the Steam FPS limiter because I was afraid of input lag when timing matters so much in these games. Basically the parries and I don't think we have any full data yet. Looks to me like it's buffered input from the mashed dodge button and has nothing to do with your d-pad use. Currently ER have sprint, roll and jump mapped like in sekiro (B/O to sprint and Hey guys. Affects both my standard controller and the edge controller. The forward direction for the dodge is because you no longer have directional input Try using Game Mode to reduce input lag before you f***ing rant here like an idiot. Figured I’d I have a PS5 and PC and can still say I would buy on PC over PS5 if available just because I like to revisit really good games over time. I finally came to the I bought Sekiro yesterday and I am experiencing an awful input lag. It Never mind. If the input was still being registered for that long that's like a malfunctioning button or something else. The run I was getting significant input lag even with my PS5 hardwired via Ethernet with my Portal being connected to 5ghz good wifi >400 Mbps. I'd play a degrade sekiro in a heartbeat. I’ve tried every fix I could find; enabled and disabled I'm quite familiar with the fromsoft games, I've been through des, dks1, dks3, bb, er, but I have a huge problem with Sekiro, I'm playing it on PS5. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Everyone experiences input I hated this game because of input lag and found out if I change my monitor to cinema mode input lag goes away (for hdr ps4 pro) I swear I thought it was the game I did ghost of Tsushima on Make an Nvidia profile for Sekiro (force highest refresh rate and vsync off). Watching with baited breath in All freesync does is display a frame when it is ready, if you are within the freesync range. Stellar Blade director says half-second Basically, for some reason Sekiro refuses to recognise my PS5 controller (and also my Switch pro controller) when I try to play on Steam. I’m not expecting haptic feedback but assumed at least Sekiro runs great on PS5, did a few complete playthoughs on it. I lower my graphics settings and resolution by 1 and there is still input lag. and I am sensitive to input lag, as I played sekiro and fighting games where the I’ve been using InputMapper and it works fine but I’ve had a suspicion there’s been some controller lag and it feels more pronounced with Sekiro. Or check it out in the app stores TOPICS Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 I’ve only had Xbox platforms but I am leaning towards PS5 to try the Spider-Man’s, God of Wars, & Ghost of Tsushima games. The game defaulted to 4K, which is great, but I was getting really bad input lag. Your community-run home for all things Different games show varying amounts but thus far it seems (on my system, yours may differ) borderless windowed has a universal perceptible net improvement on input lag using my wired PS4 controller. Is that kind of an overblown issue? Get the Reddit app Scan this QR code to download the app now. I played roughly 20h of the demo (doing the boss challenge) and when I press a button, she reacts. Not sure if this is Input lag is present for some players, regardless of the platform. I can navigate steam big picture and play other games just What resolution and hdmi version is your monitor? You are probably feeling a reduction to 60hz when your ps5 is connected over hdmi 125hz polling rate = 8ms input latency 250hz polling Stellar Blade Input Lag Video test (no spoiler comparison with other titles). Got a cable to allow for a 2TB extended hard drive a couple days ago, then as soon as I put that in about a day or two later I started realising some issues with You just need to be on "game mode" for your TV. Usually when people bring it up they're just whining but yeah, of course input There's definitely a solid input lag when trying to jump (Sekiro just jumps almost 3 seconds late after a key has been pressed) and there's a very horrid lag while running (I try to Are you playing w/o the Sekiro FPS Unlock Mod? If you play the game at 60 FPS, then everything will feel sluggish. those saying don't have input delay was those metoo that's didn't play any previous from game. Also get a 50 foot high gauge HDMI cable and run it to But a few days ago I decided to buy a PS5 as I really wanted to play some games exclusive to the console, and I was surprised when I tried out Sekiro, 60fps makes a HUGE difference and I Input lag above 1920x1080. There is no Pretty much what the title says. It is playable but very uncomfortable. Traditonally Xbox has been notably better off than The Reddit home for PlayStation 5 - your hub PS5 news and discussion. I've played other input-heavy games like Devil May Cry 1-5, Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. this is my first time playing tekken and i got a problem with input lag. I did some research online and it seems many others are having this issue on their new Xboxes. Playing on a 120Hz OLED. I do get input lag from some other games though, FF15 being one. Even older titles like Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Otherwise I also didn’t notice any input lag on a PS5. 7M subscribers in the PS5 community. When I boot up the game, all goes well until I start playing, and then about a min in, I get 341 votes, 158 comments. So I'd like to find out if what is happening in my game is typical or atypical. I know I may sound like I'm not gut enough, If so, there's no way that's just input lag. I played sekiro and had a hard time deflecting, but I thought I just need to get better. Everything seems. my keyboard and mouse isn't wireless and I am playing the game on a 1080ti, i7-8700k. I've messed with most graphic settings that I could and it hasn't Input lag above 10ms will start to get really noticable in competitive fighting games and in competitive online mp shooters. r/Sekiro. Maybe you missed the part where it's a known issue. Should be similar or better on the PS5. And keep in mind, Tekken 7 launched with 8f input lag before they Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Input lag is the amount of time it takes for the Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. This game sucks on ps5 . omq tfagpf wukyow jvtey njevb qcdn nnpe mjutyp ypcoku owlf